May 28, 2010

SPACES AND OBJECTS IN SPACES

This is your major project for the Tangible Interactions course, and should be seen as an opportunity to use and refine the skills, techniques and knowledge you have gained so far. Defining and running workshops, paper prototyping, user testing, video and other forms of evidencing, as well as advanced interaction and product design skills, will all have a place in this project. It is also the longest project of the course, at around 7 weeks, so planning will be vital to its success, as will adherence to your chosen brief.

The theme of FUN is particularly relevant here. Your project will need to entice people and be enjoyable for a broad demographic – engagement, immersion, playfulness. Yet the client is a museum, and museums have a remit to educate, so in essence this project is about fun and engaging learning techniques.